AS 92005 Annotated exemplars

Develop a digital technologies outcome

Digital Technologies | Level 1
More about this standard

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Commentary

This annotated exemplar is intended for teacher use only. Annotated exemplars consist of student evidence, with commentary, to explain key parts of a standard. These help teachers make assessment judgements at the grade boundaries.

Download all exemplars and commentary [PDF, 2.7 MB]

Level 1 Digital Technologies assessment resources (external link) - NCEA.education

Achieved

92005 Exemplar Achieved (PDF | 284 KB)

Commentary

For Achieved, the standard requires the student to develop a digital technologies outcome.

This involves describing the purpose, potential users, requirements, and specifications of the outcome. Appropriate tools or techniques of a digital technologies domain are then used to produce an outcome that addresses the requirements and specifications. The outcome must be tested to ensure basic functionality.

This student has described the purpose of the outcome as developing a modern bus stop asset for a computer game. The users are game developers. Requirements and measurable specifications are described.

Blender has been used to create the outcome, and some of the techniques used are explained alongside screenshots of the process. Addressing the requirements and specifications is seen in the outcome, as well as in the testing carried out.

Testing means the student examining their own outcome, or parts of it. This can be seen in the analysis of the first design, and in the changes made to the appearance of the model and measurements.

For Merit, the standard requires conventions relevant to the tools or techniques of a digital technologies domain to be followed. The evidence should show the student has followed conventions that relate to Blender and 3D modelling. While they have used a reference image, further examples would be expected, such as showing that they have worked on the form of the object first or used groups to organise the shapes.

Merit

92005 Exemplar Merit (PDF | 2 MB)

Commentary

For Merit, the student needs to refine a digital technologies outcome.

This involves following conventions relevant to the tools and techniques of a digital technologies domain and using information from testing to make improvements to the outcome’s fitness for purpose.

This student has created a website using HTML and CSS. The conventions can be seen in the naming of the files, using index.html as the main file. A folder has also been created to store images. HTML conventions have been followed, with indented code and correct tags. The website layout also follows some design conventions, such as having a logo at the top left.

Testing has been completed and changes made based on the information gathered in order to improve the outcome’s functionality. For example, changing to using a grid for layout which improved the way the website works. The evidence could be strengthened by providing more examples of improvements made.

For Excellence, the standard requires the tools or techniques to be applied optimally and the outcome trialled with others to improve the fitness for purpose. While the outcome has been trialled, significant improvements have not been made. The layout of the website could be improved by adding white space into the grid and making the text more readable.

Excellence

92005 Exemplar Excellence (PDF | 617 KB)

Commentary

For Excellence, the student needs to enhance a digital technologies outcome.

This involves applying tools or techniques optimally to produce a fit-for-purpose outcome and using information from trialling with others to improve the fitness for purpose.

This student has initially trialled the outcome with others in their class and gathered feedback. Additional trialling was completed with multiple people when the outcome was closer to completion. Changes were made based on the feedback, such as changing the sign on the petrol pump.

Blender and related techniques have been used optimally to ensure a realistic, high-quality 3D object that is suitable to be used as an asset in games. For example, UV unwrapping has been used to ensure textures are applied accurately.

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